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Interaction Design, 4th edition (2015)

authors: Preece, Sharp, Rogers

  1. What is interaction design?
    1. Introduction
    2. Good and poor design
    3. What is interaction design?
    4. The user experience
    5. The process of interaction design
    6. Interaction design and the user experience
  2. Understanding and conceptualizing interaction
    1. Introduction
    2. Understanding the problem space and conceptualizing design
    3. Conceptual models
    4. Interface metaphors
    5. Interaction types
    6. Paradigms, Visions, Theories, Models, and Frameworks
  3. Cognitive aspects
    1. Introduction
    2. What is cognition?
    3. Cognitive frameworks
  4. Social interaction
    1. Introduction
    2. Being social
    3. Face-to-face conversations
    4. Remote conversations
    5. Telepresence
    6. Co-presence
  5. Emotional interaction
    1. Introduction
    2. Emotions and the user experience
    3. Expressive interfaces
    4. Detecting Emotions and Emotional Technology
    5. Annoying interfaces
    6. Persuasive technologies and behavioural change
    7. Anthropomorphism and zoomorphism
  6. Interfaces
    1. Introduction
    2. Interface types
    3. Natural user interfaces and beyond
    4. Which interface?
  7. Data gathering
    1. Introduction
    2. Five key issues
    3. Data recording
    4. Interviews
    5. Questionnaires
    6. Observation
    7. Choosing and combining techniques
  1. Data analysis, interpretation, and presentation
    1. Introduction
    2. Qualitative and quantitative
    3. Simple quantitative analysis
    4. Simple qualitative analysis
    5. Tools to support data analysis
    6. Using theoretical frameworks
    7. Presenting the findings
  2. The process of interaction design
    1. Introduction
    2. What is involved in interaction design?
    3. Some practical issues
  3. Establishing requirements
    1. Introduction
    2. What, How, and Why?
    3. What are requirements?
    4. Data gathering for requirements
    5. Data analysis, interpretation, and presentation
    6. Task description
    7. Task analysis
  4. Design, prototyping, and construction
    1. Introduction
    2. Prototyping
    3. Conceptual design
    4. Concrete Design
    5. Using scenarios
    6. Generating Prototypes
    7. Construction
  5. Interaction Design in Practice
    1. Introduction
    2. AgileUX
    3. Design Patterns
    4. Open Source Resources
    5. Tools for Interaction Design
  6. Introducing evaluation
    1. Introduction
    2. The why, what, where, and when of evaluation
    3. Types of evaluation
    4. Evaluation case studies
    5. What did we learn from the case studies?
    6. Other Issues to Consider when Doing Evaluation
  7. Evaluation Studies: From Controlled to Natural Settings
    1. Introduction
    2. Usability testing
    3. Conducting Experiments
    4. Field studies
  8. Evaluation: Inspections, Analytics and Models
    1. Introduction
    2. Inspections: heuristic evaluation and walkthroughs
    3. Analytics
    4. Predictive models